Showing posts with label HH. Show all posts
Showing posts with label HH. Show all posts

Friday, 19 January 2018

Tyranny of Dragons (Hoard of The Dragon Queen) Act 1 Scene 1 Part 2 - I...do...not...do...Lightning!

***SPOILERS AWARE FOR THOSE CONSIDERING PLAYING THIS ADVENTURE!!!***

We left our heroes inside the keep at Greenest, recovering from their rescue of the villagers in the Temple (well half of them). After a short rest they were ready to emerge to the news that it appeared the cultists were attempting to set fire tot he towns mill. As the towns primary food source it was imperative this was dealt with.

Despite having being hinted at that there were no dwarven cultists, Ulla continued to try to deceive kobold groups around the town that they were with them. This (surprisingly) didn't work and they were forced to fight. This unnecessary distraction delayed them so that reinforcements may have arrived at the mill!

They sneaked up towards the mill and took cover behind a fence. After a while of viewing the mill - it appeared as if the 4 cultists on guard were making a show of lighting the building - setting fire to hay and outbuildings. As such our party managed to isolate one of the cultists on his rounds and managed to defeat them fairly quickly. However they (thanks to an appalling stealth roll on my part) managed to notice that there were multiple occupants of the mill.

These 3 Guards and 3 Cultists attacked the party and it looked ominous. Ulla had take multiple hits, and Phanny was looking hurt. Fortunately at that moment, a monk who'd been hiding across the way decided to assist - launching his spear into a guard and following it up with a flurry of blows. This interjection was enough for the party to defeat their enemies and defend the mill until reinforcements arrived to relieve them.

Dawn was now approaching as our adventurers made a final climb up the keep's walls. The cultists gathered their caravan of loot up and Langdedrosa - a blue half-dragon approached a dragon with a band of cultists dragging a young family behind him. Offering to release the family as long as someone faced him, Ulla was persuaded to face him. After one strike of his axe simply bounced off the scales of his enemy - Ulla was knocked out with a blast of lightning which nearly killed him outright from Langdedrosa's breath attack.

With this the cultists left (releasing the family) and Ulla was restored by the town's healers and was given 2 potions of healing.

And with that they reached Level 2!

***SPOILERS OVER***

We also managed to get in a game of Ticket to Ride - bit rusty but as with all European games it was close and I really didn't know who was going to win especially not myself coming from behind to win on longest route!

Wednesday, 20 December 2017

Five Tribes

Another game night with HanDan and this time they provided (really have converted them). Five Tribes is a game with multiple ways to score points and a genuine uncertainty as to the eventual winner. Initially it is a bit overwhelming with the various things that can be done and I seriously messed up my first turn through misunderstanding but hey-ho. Its happened the other way round plenty of times.
Having missed out on getting the genie (which gives you the opportunity to get more genies) I went for a strategy getting as many resources as possible. Again I misunderstood as I thought you couldn't get points beyond your first set. But hey-ho despite all this I got a semi respectable score and I can agree that it is a fun game which doesn't last too long.
My 8 Different Resources
The quality of everything is top notch and is comparable to the other Days of Wonder games we own (Ticket to Ride).

Also confirmed details for when we are playing D&D with us playing Hoard of the Dragon Queen. As such we shall have:

DB as a High Elf Wizard
JT as a Dwarf Paladin
HH as a Half-Elf Rogue

My back up character for when shit gets real is a Tiefling Monk armed with a Yari Spear.