So me and the missus played a throw down game of Frostgrave; half the minis are unpainted, the other half need the bases doing, some scenery is built but part painted and we found didn't have nearly enough - so might just buy a few bits to tie me over (just not enough time to do everything I want to!).
Anyway my Gronn Flamme boys took on JT's lads in a free for all - 6 treasure in the buildings and see what happens.
I can report (as I did after the game I played at the club) that the mindset has to be different to a traditional wargame mind (especially one like mine which tends to play larger scale games). Its a raid - get what you want and get out. This mindset was there for Jade and she managed to quickly get the 3 on her side of the table. Meanwhile my apprentice (with half of my smaller warband) took up position on a small hill with a great field of fire - unfortunately not really covering any tokens and only really good if enemy were coming to attack me. Eventually the removal of thugs to carry off her treasure whittled her strength down and I was able to cause some casualties with my better quality soldiers including my wizard laying the smackdown on her wizard.
I promise next time to have some pictures of the game but here are the results (for housekeeping if nothing else). Can I say although I was lucky in game with some of my combat rolls, JT rolled incredibly for recovery.
Blue Sapphire (Update)
Wizard Romanoff -
KO (Recovered)
Apprentice Zito
Elgiva
the Archer
Gerard
the Crossbowman -
KO (Recovered)
Guy
the Infantryman -
KO (Recovered)
Etheldreda
the Thief
Faramond
the Thug
Ansger
the Thug
Sedemay
the Treasure Hunter
Osgyth
the War Hound -
KO (Recovered)
Cast 4 Spells and Carried off 4 Treasure = 250 XP
210 GC
Magic Weapon/Armour -
Mail Armour
Magical Item -
Horn of Destruction
3 Scrolls
- (Leap, Furious Quill, Illusionary Soldier)
L2 (increase Fight and Health)
Gronn Flamme
Wizard Heimr
Apprentice Baldr
Aylwin
the Archer
Walburga
the Infantryman
Wulfhild
the Infantryman
Goldwin
the Infantryman
Bathsheba
the Man-At-Arms
Diggory
the Thug
Cast 3 Spells, Carried off 2 Treasure, 1 Kill by Wizard, Wizard killed Wizard = 320 XP
180 GC
3 Potions -
(Teleportation, Invisibility x2)
Grimoire -
(Enchant Armour)
L3 (increase Fight and Health, Learn Enchant Armour from Grimoire)
Needs for next game; Choose Base of Operations, Reinforcements (Paint), Get more scenery, Make Spell Cards, Make Quick Reference Sheets (I've got some somewhere)