Showing posts with label 28mm. Show all posts
Showing posts with label 28mm. Show all posts

Tuesday, 12 January 2021

Woops.


So 2020 came and went. Trapped in a house with 2 kids and a house which needed a lot of work lead to surprisingly little painting.

This year though I'm going to record everything I complete. So first up here's some buildings I've completed. 

They are 28mm mdf from Sarissa and will be used for LOTR, D&D and Frostgrave.

To mix it up I popped one on a small hill to vary the heights. 


Next some Lord of the Rings minis.

2021.
3 Buildings 

Tuesday, 23 October 2018

MDF Ruin

As a step back from making hills, I decided to take a couple of my pieces of MDF ruins and base them to make a more usable terrain piece. So far I like how its gone and so I may make a lot more for use for Frostgrave and Bolt Action.

I started off by selecting the two pieces and marking out on a base the outline of the former building. The planks were marked out using a stanley knife whilst the exterior cobbles were formed using a rotary tool.



Once the pieces are glued down I'll be adding sculptamold around the joins and texturing them to give the appearance of rubble piles. I will also add some tufts and flock to the cracks in the slabs.


Monday, 27 August 2018

MDF Houses - A Review




So in an attempt to increase my terrain for my Bolt Action games, I purchased a couple of mdf farmhouses from my local gaming shop - Board and Sword in Lancaster (UK).

No automatic alt text available.

So I should have done a step by step for this but I can confirm the models went together very smoothly and seemed quite snug. In fact the middle floor needed cutting down slightly to fit - especially once painted.

The design of the models is quite good - albeit with no detailing whatsoever as well as the windows in my opinion being a little low. I'm also not a fan of how the top of the chimney looks.

The models design means that you can do whatever you want with them - for me however I prefer the details that is found in Sarissa kits.My first attempt I gave a very simple paint job and only scored in some roof tiles.

This is decent enough for a quick throw down model, however I don't like the lack of window detailing - some simple square shaped pieces to fit round as window/door frames would have added a lot.

With the second model I decided I would put more effort into the paint work although I deliberately chose not to added window frames or any additions to show what could be done with the kit as is.

Again scoring tiles into the roof, I also decided to make it look like the rendering was chipping away and so chose areas to score to represent brickwork. I did the same with the chimney.


The remaining area was covered in a thin layer of filler to create texture. The paints were applied in the following patterns:

Roof: Thin wash of black to create modulation then over brush in a dark grey.

Brickwork: Primed black, dry brush red, overbrush brown, dry brush beige, dry brush cream.

Render: Primed black, overbrush dark grey, dry brush beige, dry brush cream.

So that is what can be done with these models. I think they could do with a touch more detail around openings as well as doors. I also feel that £15 a pop is a touch steep although the simpleness allows you to model them as you wish.

Next month I may be buying a larger building such as a church so I'll endeavour to do a step by step on that. I will also take a quick shot of all of the terrain I now have for this scale and open it up to see what else people think. I am also open to do further reviews if anyone has anything they are particularly interested in.

Friday, 26 January 2018

Flamethrower and Panzerschreck

So been working through my Fallschirmjager - a little each night. As such I've got a couple more teams finished up.


 So I completed 4 more figures - I'm going for a bit of a mix of equipment with sand, luftwaffe blue and camouflaged helmets. I've also found that the metal figures are still a lot nicer to paint as well as feeling more solid in hand.

As with my previous models I've gone for a dusty outcrop type look to resemble these troops as they fought in southern Italy and Sicily. However despite previous posts to the contrary I've decided I will do some models with Panzerfausts to give me some more flexibility.




Panzerschreck team which for a veteran force is a whopping 104 points! Is this worthwhile in a low points game - hopefully find out soon.

On the other hand, including a flamethrower within a Fallschimpionier squad as part of an assault squad seems very cost effective. I really like how the bases have come out on these - the dust really helps to give depth.

Hopefully I will get a few more done this weekend as well as a few reinforcements to come. Handan are coming round tonight so should have a game report as well.

Wednesday, 24 January 2018

WIP Flamethrower

So just a short one but wanted to share my recent Fallschirmjager advances. I'm still moving towards completing this (as a primarily if not solely infantry force) and hope to play a game shortly. I need to buy a couple more squads of infantry to flesh it out especially as I'm looking at incorporating an engineer squad in support as initially at least I'm going to avoid Panzerfausts as most reports I've read suggest they didn't have them in Italy in 1943.

As such here is the first member of that squad - he's not quite finished (still needs a dry dust).
Sorry about the awful picture quality - I'll try and get some better pictures soon as well as hopefully a battle report.

Wednesday, 27 September 2017

Last 2 Weeks

I've been back to Lancaster Wargames Club again these last two weeks and played a couple of new rule sets (Exciting!!).
Overview of board
Last week I joined in a 6 player game of Dracula's America. Set in the post American Civil War USA,the basic rules are basically Wild West (we didn't play any undead etc). I'm not sure but it did not seem massively deadly and almost impossible to actually get an outright kill. However I think this may have been due to a misunderstanding with regards save rolls. (We were saving with fails being per hit rather than the amount below the save value).
Left Flank - Nutter running across the street - survived and ran back.
With a lot of these games (this one included) there is an error in the set up of terrain - no one wants to cross the "valley of death" (or street as in this example). So it almost just becomes dice wars.
Having said that the card mechanic by which you drew 4 cards for a turn then bid with your cards for where you were to go in the turn had a good blend of luck and game theory.

This week myself and AE played our first game of Rommel. (Unfortunately I forgot my camera so no pictures). So we felt we could judge the rules correctly we played a scenario which was half based off the Breakthrough mission and a Spearkrieg game we played a few year ago over the Battle of Prokhorovka. Scaled down we played 1st SS Panzer Grenadiers against 52nd Guards Rifle Division.

The game worked well with the Germans having to peel a way through the defensive lines (reinforced by the "Workers to the Front" event. Maybe I wasn't sufficiently aggressive early doors (new game syndrome) and it took a while to get through. Eventually a whole appeared and I was able to widen it out. By turn 15 the aggressive use of Recce, Armour and Armoured Infantry allowed me to take an objective where we called it.

Things we learned:
  • Tactics and defences really help to reduce casualties; in reverse the fact that my entire force was motorised meant I could evade to reduce hits against myself. As ops dice disappear and attacks are going in by brute force, combat becomes more deadly.
  • If you can lure an attack onto yourself and pinning attack has already been used and surprise attack isn't in effect then withdraw is a really good way to make your opponent burn and waste ops dice.
  • Recce units with their free scout turns are really useful (even with a 50% success rate). I had a full battalion of recce as the Germans formed their Recce units as fighting battalions which really helped.
  • Always plan for the worst. I attacked a single infantry company with one remaining hit in the open with 3 stands. Missed and I hadn't left enough space to retreat. Up until this point these were my only units destroyed.
  • Attacking across the narrow part of the table is grim.
  • All in all the rules are simple whilst giving a seemingly historical result. Could be really interesting to battle the whole campaign although we discussed it and think we'll go for an ops sheet per division. The ebb and flow of resetting etc could be absorbing as the various attacking divisions have to pause at different times.
As a side piece I also based Schy'yrk. I'm going to do the rest of Gronne Flamme like this to complete my raiding party for Frostgrave.
Schy'yrk

Monday, 10 April 2017

Update

Still advancing through bits and bobs (any painting this week will be reward for study time on Driving Theory). I got one of the 2 Hungarian Regiments painted (still awaiting colours) and it looks good; with their red trousers they really stand out compared to the Austrian units.

I also did some more work on Sch'yyrk. Painted the base black (think I'm going to make a rubble base?) as well as repainting his shirt and breeches black which I think looks good. His boots and gloves will darken as well when I wash them in brown, whilst I'll be less heavy on the green wash on the cloak.


Any feedback is appreciated :)


Thursday, 6 April 2017

WIP - A Certain Drow Rogue

So I've posted a couple of times about Sch'yyrk Revan'tyl - well I've finally started with a fig for him (which I will also use as an Assassin in Frostgrave). The model came in the Nickstarter for the Barbarian expansion for Frostgrave and I've converted to be a bloke and also to be holding a shortsword rather than a wand. Still needs washes and highlighting as well as basing but here it is so far,

The mottled cloak with wolf pelt above - may have overdone the dry brushing on the pelt - or it might be the picture
I might repaint the under layers a darker colour - maybe even black. The sword will also be darkened when I apply some gunmetal.

I'm going to go through my Frostgrave/DnD minis and see if I have enough for a couple of 4 point warbands for SAGA - me and JT are really enjoying The Last Kingdom; Episode 3 really was epic - and it might be an excuse to get her into something different.

I've also completed a couple of Grenzer skirmish stands - more are following as well as Hungarians and Grenadiers.
Banal Grenzers
Austrians so far
This Sunday is the first league game for Morecambe Bay Storm, hopefully (signal permitting) you should be able to follow the score here.


Thursday, 30 March 2017

Sniper!

Been a while since posted; away at the weekend and still trying to recover stuff from flooded shed. Ordered a new carry case for my Fallschirmjager from Feldherr which should be with me Monday (should give me motivation to at least get 750 points worth painted).

Speaking of Fallschirmjager I've got a couple of squads half done and I finished off my Sniper team. Pictures are crap - couldn't get camera on phone to focus properly sorry.

Jeez, they look even worse on here - in reality the bases have come out really well with variations of colour - have to get my actual camera out at some point.

3 More Regiments
Last night I also did a bit more work on my Austrians once the kids had gone to sleep; my plan is to split each session I get now in half - some on my Lobositz forces and the other on either my Fallschirmjagers, Frostgrave or Vietnam stuff just to keep me going.

I've also ordered a couple more bags of bits from Baccus before their price rise towards end of April, get your orders in fast!

Wednesday, 22 March 2017

Tale of Three Armies

So I've currently got 3 Forces that I'm working on at the moment although I'm also going to go through my 10mm stuff and see what I've got there too, due to the shed flood issues.

Got a few bits done last night but I'll show some more pictures of these once I've got a decent amount finished. Closest to finished is my Prussian Army - just short commanders and some Kuirassiers and Dragoons.
Prussian Army
I have also started on my Austrians to oppose these, and I've already got all of the Artillery done - ALL OF IT (2 stands).
2 Regiments of Austrian Infantry and the 2 Units of Artillery I need.
Finally I have my Bolt Action force. Everything to the left of the armour is done so I reckon I'm about a quarter of the way through.
Although its not a priority, I had a bit of a go at my StuG last night (getting nowhere near a 750 point list), heavily washed in brown and I'm going to give a light green too I think. Decals go on and then its going to be sand glued to tracks and road wheels before a lot of drybrushing.

I then need to get myself a decent carry case.

Next up - the return of Sch'yyrk.

Friday, 10 March 2017

From the Tallest to the Smallest

Last night I got on with a few bits, and I'm quite pleased with the results albeit I need to start production lining and getting stuff done for both armies.
Scale Variations
So as previously shown, I was working on my Fallschirmjager 8cm Mortar and I got this done. Meant to represent Southern Italy hence the dusty ground.
The stages of the basing went: 
  1. Polyfilla to give weight and texture
  2. Grassy patches attached (sticky bases)
  3. Sand mix glued on
  4. Models and base washed
  5. Dry brushed base and boots

Whilst the stages of this were drying I got in with more Lobositz bits. I already have 2 Grenadier units for the Prussians but the first one I did weren't there. As I have 4 units worth of models I figured I may as well dot he right ones and so here they are.
5/20 Grenadiers
I also completed one of the 2 bases of Austrian Artillery required.


Playing DnD on Saturday so doubt I'll get much painted although I may try and get a few bits done tonight if I've got everything sorted.

Wednesday, 8 March 2017

WIP Fallschirmjager 8cm Mortar

Not much more to show you but I did do a quick half hour session starting on my Austrian Artillery as well as continuing with my Fallschirmjager.


Still needs wash and drybrush applying as well as the base doing (should get done tonight if dry) but looks good. Also a really hefty weight with the metal figures and polyfilla base.

Looks like this weekends DnD is off unless someone else can join in (be warned that is a beginner level game).

Friday, 10 February 2017

Lobositz Update

Not much exciting to show but I am moving forward with the Lobositz project as well as slowly moving with Fallschirmjager force.

The fallschirmjager now have a Kettenkrad, 28mm AT gun and an MG42 on a tripod constructed and undercoated. So for now the force is all together - just need to finish painting it all up.

For Lobositz I have a map, Volley and Bayonet orbats which I have in full detailed format, simplified format and have now made labels to put on bases. I need to colourise these and print on a colour printer but I'm happy with the formatting on them.

Prussian Infantry
Painting wise I have now done the following:
  • 6 Infantry Regiments
  • 2 Combined Grenadier Regiments (1 half needs brass fronts painting on helmets)
  • 6 Kuirassier Regiments
  • 1 Hussar Regiment
Still to paint for Prussians:
  • 6 Infantry Regiments
  • 2 Combined Grenadier Regiments
  • 3 Dragoon Regiments
  • 2 Hussar Regiments
  • 6 Artillery Batteries (Undecided on basing)
  • Command Stands
Still need but not got for Prussians:
  • 3 Kuirassier Regiments
On top of that I've got my Austrians (and Hungarians) to paint.

I may well need more standard bases - I will need some skirmish bases for Austrian Grenzers as well as whatever I'm going to base commanders on.

Other things to do:
  • 10 village bases (9 wood, 1 stone) - probably just bigger than 3"x3"
  • 1 chapel sector (big enough to fit skirmish base)
  • Roads (including sunken road section)
  • 6 Single and 4 Double Vineyard Sections (probably just bigger than 3"x3")
  • Major River (Elbe)
  • Stream (and ponds)
  • Colourised and Laminated Order of Battles
  • Colourised and Laminated Maps (For deployment)
  • Colourised and Laminated Quick Play Rules

Tuesday, 10 January 2017

Bolt Action Force Orbat Take 1

I have stated previously that I paint more when I have a specific targeted plan in place. So at the moment I have my 1501 point boxset (as well as an extra MMG I've ordered) which I've assembled and undercoated. However I wanted to break it up a little and as such have come with an initial 750 point army (needed anyway for practicing for tourney play). I've already painted the "normal squad" and am now moving onto the assault rifle squad and support.

Generic Reinforced Platoon (Armies of Germany v13) (748pts)

Hitler's Buzzsaw, Initiative Training
  • Headquarters (103pts)

    • Platoon Commander (103pts)

      • Oberleutnant (103pts)

        SMG, Veteran (90pts)
        • Veteran Soldier (13pts)

          Rifle
  • Infantry (346pts)

    • Fallschirmjaeger Squad (Late War) (156pts)

      7x Veteran Soldier (91pts)
      • Veteran NCO (16pts)

        SMG (3pts)
      • Veteran Soldier with LMG (33pts)

        LMG (20pts)
        LMG Loader, Team Weapon
      • Veteran Soldier with SMG (16pts)

        SMG (3pts)
    • Fallschirmjaeger Squad (Late War) (190pts)

      Veteran Soldier (13pts)
      • Veteran NCO (18pts)

        Assault Rifle (5pts)
      • 7x Veteran Soldier With Assault Rifle (126pts)

        7x Assault Rifle (35pts)
      • Veteran Soldier with LMG (33pts)

        LMG (20pts)
  • Infantry Support (234pts)

    • Anti-tank Team (104pts)

      • Panzerschreck Team (104pts)

        Veteran (104pts)
    • Medium Machine Gun Team (65pts)

      Veteran (65pts)
    • Mortar Team (65pts)

      • Medium Mortar Team (65pts)

        Veteran (65pts)
  • Tanks, Tank Destroyers, Self-propelled Artillery and Anti-Aircraft Vehicles (65pts)

    • SdKfz 7/1 and 7/2 (65pts)

      Regular (65pts)

I can't recommend Battlescribe enough - has most if not all of the available units and gives all the important details (I've removed the stat lines here for space purposes). Most importantly it does all the maths without you constantly questioning yourself if you've done it right.

I get that these games are by there very nature "gamey" but I want to keep my force both historically accurate (or at least reasonably so) and so my whole infantry force is Veteran throughout rather than saving some points by making mortars regular etc. The Flakwagon is support from Corps level so I don't have a problem with this being regular. I'm also basing my force as a unit in Italy in 1943-1944 so no Panzerfausts for me as sources I've read state they weren't issued until late 1944 on that front. I'm not too bothered as at 750 I'm hoping there won't be too many vehicles too worry about as my Schreck team can't be everywhere at once.

Having said all this, I only decided on all this AFTER I put together the models so I have attached Panzerfausts as recommended on the box - A few spare sprues are going to be ordered to replace these.

Anyway we'll see how it works out.

Thursday, 29 December 2016

Fallschirmjager Squad 1

So I've mostly finished painting a squad of my Fallschirmjagers for Bolt Action (minus a touch of luftwaffe blue for helmets and hats as well as metallic grey for weapons. I still need to apply decals to panzerfausts as well as texturing bases but I thought I'd post them anyhoo.

I think they've come out quite well - having said that I do feel the detail on the jacket fronts could be better. I also would have preferred a few more options for the panzerfausts (say a firing pose?).

Now I've done these - I'm going to work out a 500 point list and paint up the necessaries including the platoon commander.


The squad is made up of an NCO wielding an MP40, a second man armed with an MP40, a MG42 (with a second man as loader), 3 Riflemen and 3 Riflemen with Panzerfausts.

For my records (and if you want to know);

Part
Colour
Make
Skin
European Skin
Colours of War
Hat/Webbing
Mechanised Standard Grey
Citadel
Base Uniform
Worn Canvas
Colours of War
2nd Uniform Colour
Battlefield Brown
Colours of War
3rd Uniform Colour
G. I. Green
Colours of War
Uniform Lines
Army Green
Colours of War
Bag
Wool Brown
Colours of War
Rifle
Dryad Bark
Citadel
Leather
Dark Leather
Colours of War
Boots
Abaddon Black
Citadel
Trousers
Sicily Yellow
Colours of War
Uniform Wash
Athonian Camoshade
Citadel
Skin/Trouser Wash
Agrax Earthshade
Citadel

Thursday, 15 December 2016

Rogue 1 (No Spoilers)

I am not going to spoil Rogue 1 (because most people haven't seen it) and this won't be a proper review because I haven't had chance to process it all or talk it out but I do have this to say - IT WAS AWESOME!

#####Before continuing I have not written any deliberate spoilers and my opinion is based upon being born after the original films but before the prequel films. I have also watched both animated series so some comments only apply there.#####

  • First of all, it is not a long film (2h12m) but it packs a lot in without feeling rushed. Scenes flow - there are no unnecessary scenes and wide lens shots are long enough to appreciate without dragging on.
  • The graphics are great, makes the most of modern technology without making it seem "wrong" next to A New Hope. Some of the things they do in this film are a true nod to the original films to truly tie it in. (NOTE: Watch "A New Hope" shortly before or after "Rogue 1". Alternatively just have watched "A New Hope" a lot .
  • This film ties in the whole Star Wars Universe (with an exception to Force Awakens) together with references to the original trilogy, prequel trilogy (thankfully minimal) as well as the "Clone Wars" and "Rebels" animated series.
  • The 3D is good, not quite as mindblowing as Dr Strange, but not eyebreaking like "Days of Future Past".
  • The storyline is what it should be. The characters have flaws and life isn't a perfect happy story.
  • The Rebels are not perfectly equipped at all, its motley with all sorts of bits and pieces thrown together - exactly how it should be.
In a couple of weeks I might revisit this (more likely to when released to Blu-Ray) and actually review it properly, but for now - WATCH IT.

On a side note, I got 6 FJagers base camouflage colour on - going for a beige base followed by brown and green before a green wash, whilst the trousers shall be desert yellow.