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Friday, 30 June 2017

Star Realms

Since seeing this on Tabletop, JT and I have been playing this 3 games at a time pretty much every other night. It's addictive. But last night something happened which I thought I'd quickly share:

Before I show you, let me tell you how Star Realms works. Starting with a basic deck you recruit new units to improve you deck so that you can defend yourself and attack with increasing ferocity. Each turn you draw 5 cards (this is the key point) and then recruit, attack and use any other abilities those cards my include. One of these abilities is to draw more cards, in some cases 2 cards.

Somehow JT ended up with the below as her hand on one turn:
Yes that is 16 cards 
I was on the verge of victory before this :(

In other news, I've completed the last Hussar base for the Austrians; now just got Dragoons and Kuirassiers. Hopefully will get somewhere with those tonight.

Monday, 19 June 2017

Update (19/06/2017)


Its been a while. Life has taken over, and to be honest I'm getting a bit ground down by this project. So last night I had a review to see how much more I have to do. And its good news! (Blank Tiles show where units are missing).

Prussian Army at Lobositz:
Frederick's Army
Army Assets

Prinz von Preussens's Infantry Corps

von Gessler's Cavalry Corps
So I have 3 Kuirassier Regiments and a Dragoon Regiment as well as the command bases.

Austrian Army at Lobositz:

von Browne's Army
Army Assets (Grenzers)
von Hadik's Advance Guard
Lacy's Infantry Corps

Kollowrat's Main Infantry Corps

Luchesse's Cavalry Corps
So 5 combat stands here; 1 Hussar Regiment (nearly finished), 1 Kuirassier Regiment and 3 Dragoon Regiments.

So all in all, 9 combat stands and then all of the command stands. Feel a lot better now and already started planning the terrain out. Will also try and post more.